7 results for "Computer Science"

KS4 Computer Science: Shift to Computing

Suitable for: All Key Stage 4 Computer Science teachers, with little or no prior knowledge, who need support in shifting from ICT to Computer Science. The programme will support all Computer Science teachers regardless of examination board.

Focus: This repeat online programme of support is an introduction to the theory of Computer Science and programming using Python. The online programme consists of ten, two hour twilight sessions and will help ICT teachers to develop their understanding of Computer Science and explore strategies for delivery in the classroom. Sessions will be split into workshops, covering the theory of Computer Science (such as data representation with binary and CPU architecture) and hands-on coding lab sessions.
No prior knowledge of Computer Science or programming is required.

Recordings of all sessions will be available 24 hours after each session date.

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Location Date
Online 27 Apr 2015 - 13 Jul 2015 Book

AS/A-level Computer Science: Preparing to teach

Suitable for: Heads of Department and subject teachers.

Focus: To help you prepare to teach the new specification, we’re inviting you to one of our free teacher training events. From lesson planning and teaching resources, to the issues and expected outcomes of the new assessment, we’ll talk you through everything you need to bring out the best in your students.

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Location Date
Online 25 Jun 2015 Book

GCSE Computing: An introduction to programming using Python

Suitable for: All teachers of GCSE Computing/Computer Science with little or no experience of Python or programming regardless of which exam board they use.

Focus: This course will raise the confidence of teachers of GCSE Computing/Computer Science who have little or no experience of Python or programming.

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Location Date
London 25 Jun 2015 Book
Manchester 02 Jul 2015 Book

GCSE Computing: Intro to programming using Python(AQALocal)W

Suitable for: This AQA course is being delivered locally in partnership with Weatherhead Teaching School Alliance. Please note the cost of the course is £139 for alliance members and £159 for non-alliance members. Your school will be invoiced directly from Weatherhead Teaching School Alliance.

Suitable for all teachers of GCSE Computing/ Computer Science with little or no experience of Python.

Focus: The following course is made available through the new Naace/AQA Partnership. It builds upon national and international best practice and offers a blended approach, using an online presence to support delegates before, during and after the face to face event. The course tutor is a Naace accredited trainer.

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Location Date
Wirral A new date will follow Book

GCSE/KS3/4 Computing: Let's make a game of IT- Game Maker

Suitable for: Teachers at all stages of their careers who wish to develop knowledge and skills in computer programming. Teachers of GCSE/KS3 Computing/ICT.

Focus: This exciting course is an introduction to computer game programming using the Game Maker software. You will be taken through the necessary steps to create your own platform video game and be provided with an array of possibilities to take the game further beyond the course itself.

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Location Date
London 23 Jun 2015 Book

KS3 Computing How to teach Programming (AQA Local)M

Suitable for: This AQA course is being delivered locally in partnership with St Monica’s Teaching School Alliance. Please note the cost of the course is £153 for alliance members and £180 for non-alliance members with a 10% reduction for early bird bookings. Your school will be invoiced directly from St Monica’s Teaching School Alliance.

Suitable for Computing/ICT leaders; specialist ICT teachers.

Focus: Programming in all its versions will be an essential component of all schemes of work which follow the programme of study. This day will introduce the key concepts and a range of programming environments, and consider planning for assessment and progression. The course will focus on writing programs to solve problems, for yourself and other users. A small number of different programming environments will be used, to work through as many examples as time allows. The examples will be appropriate to a wide range of ages and abilities in the KS3 setting, and exemplify progression and assessment. Many other possible programming environments on different platforms will also be referenced to allow delegates to put together a programming curriculum for their particular hardware and software.

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Location Date
Manchester 15 May 2015 Book

KS3 Computing: how to teach programming

Suitable for: Computing/ICT subject leaders; specialist ICT teachers

Focus: Programming in all its versions will be an essential component of all schemes of work which follow the Programme of Study. This course will introduce the key concepts and a range of programming environments. It will consider planning for progression and assessment.

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Location Date
London 02 Jul 2015 Book
Manchester 10 Jul 2015 Book