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8 results for "Computer Science"
AS/A-level Computer Science: Object oriented programming
Suitable for: All teachers of AS and A-level Computer Science, regardless of exam board. Teachers who are new to teaching AS/A-level Computer Science. Teachers who are familiar with the A-level and OO programming but need some practical experience of implementing some of the key concepts in the new specifications.
This practical course will cover the fundamental concepts of object oriented programming and provide you with hands on experience of implementing some key object oriented concepts in VB.net.
The course will provide guidance to those who are just starting out with OO and provide an opportunity for those with more experience to deliver the new content with confidence. It will be useful to all teachers, regardless of exam board.
GCSE & KS3/4 Computer Science: Introduction to GameMaker
Focus: This exciting course is an introduction to computer game programming using the GameMaker software. You will be taken through the necessary steps to create your own platform video game, moving characters around the screen, getting them to collect an item and moving through multiple levels. You will be provided with an array of possibilities to take the game further beyond the course itself. No prior knowledge of GameMaker is required.more info >
|London||28 Jun 2016||Book|
GCSE Computer Science Teacher Standardisation
Schools/colleges entering students for GCSE Computer Science in the June 2016 exam series.
Each centre may send one delegate. A second delegate may be added to the waiting list.
Focus: Each meeting:
GCSE Computer Science: Intermediate Python
Focus: This intermediate Python course covers more complex techniques and skills to help extend your knowledge in Python programming. It will also prove useful for preparing students for their non-examined assessments. This practical course is not AQA specific; it will be useful to teachers of all exam boards. The topics and techniques covered will relate to examples similar to current and past assessments and will give you the opportunity to work with relevant examples of working code. You will be able to produce snippets of code that can be used in the classroom to teach concepts, equipping students with the skills they will need for future success.more info >
GCSE Computer Science: Intro to programming using Python
Suitable for: All teachers of GCSE Computing/Computer Science with little or no experience of Python or programming regardless of which exam board they use.
Focus: This course will raise the confidence of teachers of GCSE Computing/Computer Science who have little or no experience of Python or programming.more info >
KS3 Computer Science: How to teach programming
Suitable for: Computer Science/ICT subject leaders and specialist ICT teachers
Programming is an essential component of all schemes of work which follow the programme of study. This course introduces the key concepts, a range of programming environments and considers planning for assessment and progression.
A small number of different programming environments will be used to work through as many examples as time allows.
This course is delivered in partnership with Naace.
|London||11 Feb 2016||Book|
KS4 Computer Science: Shift to Computing
Book this course by phoning 01423 534 481; bookings cannot be made online once the date of the first session has passed.
This programme will support all Key Stage 4 Computer Science teachers, with little or no prior knowledge, who need support in shifting from ICT to Computer Science, regardless of exam board.
This online programme of support is an introduction to the theory of Computer Science and programming using Python. The online programme consists of ten, two hour Saturday sessions.
Recordings of all sessions will be available 24 hours after each session date. This provides added flexibility should you be unable to take part in every live session.
Each session is aimed at helping ICT teachers to develop their understanding of Computer Science and explore strategies for delivery in the classroom. Sessions will be split into workshops, covering the theory of Computer Science (such as data representation with binary and CPU architecture) and hands-on coding lab sessions.
No prior knowledge of Computer Science or programming is required.
Recordings of all sessions will be available 24 hours after each session date.
|Online||03 Oct 2015 - 12 Dec 2015||Book|
KS4/5 Computer Science: Intro to programming in Visual Basic
Focus: This course will introduce you to writing console applications using a free download of Microsoft Visual Basic. You will learn to navigate the Visual Basic IDE and manage projects. There will be input on designing graphical user interfaces for Visual Basic programs and exploration of programming skills applicable to non-examined assessments. The course will be useful to all teachers, regardless of exam board.more info >